SS1 Season Carnival Incoming! New Gacha Skins & Eidolon
Release time: 2025-03-17
The long-awaited Season Carnival is just around the corner, bringing brand-new gacha skins and Eidolon! Check out what’s coming!
Event Duration
📅 March 20, 2025, 11:00 AM – April 18, 2025, 4:00 AM (UTC+8)
New Content: Season Carnival
The Season Fiesta will go live after the update on March 20, 2025! During the event, all Legendary and Insane loot will have 1 Legendary affix as baseline as long as they’re dropped from main story dungeons, Helxar-touched dungeons, and the Proving Grounds, and 2 Legendary affixes at higher difficulties. As a bonus, all materials will also have an increased chance of dropping!
New Gacha Skins & Eidolon
This update introduces the new skinline: "Claws Clash" and a brand-new Eidolon: Zheng Eidolon!
Class Balance Adjustments
I. Initial classes
1. Archer: Skill Damage & Specialization Adjustments
(1) Sphaera Sagittantis: Increased additional Piercing damage from 75% (max level) → 150% (max level) when attacking Deadlocked enemies.
(2) Precision Barrage: Increased damage from 240% (max level) → 300% (max level) Piercing damage to enemies within 1m.
(3) Precision Barrage - Convergence: Reduced slot cost from 2 slots → 1 slot.
(4) Precision Barrage - Homing: Increased damage bonus from 60% (max level) → 150% (max level).
(5) Precision Barrage - Outburst: Increased proc chance from 60% (max level) → 90% (max level) upon crits.
(6) Precision Barrage - Freefire:
- Adjusted slot cost from 1 slot → 2 slots.
- Increased the target limit from 6 (max level) → 12 (max level).
2. Thief: Skill Damage & Specialization Adjustments
(1) Shadowstrike: Increased damage bonus from 30% (max level) → 45% (max level) when you perform a rapid dash and double strike for your next normal attack.
(2) Shadowstrike - Mastery: Reduced base cooldown when you release skill attacks repeatedly from 30% (max level) → 10% (max level).
3. Animancer: Increased Damage Reduction
(1) Thanatosis: Increased the damage reduction of minions from Excess Summons from 30% (max level) → 42% (max level).
II.Prestige Classes
1. Ranger: Skill Damage & Specialization Adjustments
(1) Razorward: Increased Slashing damage from 240% (max level) → 420% (max level); reduced skill cooldown to 2.5s; reduced mana cost to 25.
(2) Razorward - Conservation: Adjusted the effect from "For 4s after using Razorward, your next Razorward costs no mana (max level)" to "For 2s after using Razorward, your next Razorward costs no mana (max level)."
(3) Razorward - Extella: Adjusted the effect from "Blades orbit their origin point as they’re expelled, and their speed is increased by 80% (max level)" to "Blades orbit their origin point as they’re expelled, and their speed is increased by 120% (max level)."
(4) Razorward - Subdivision: Adjusted the effect from "The number of blades is increased by 3, but with 25% reduced damage (max level)" to "The number of blades is increased by 3, but with 5% reduced damage (max level)."
(5) Razorward - Mangling: Increased blades size from "60% increase (max level)" to "90% increase (max level)."
(6) Razorward - Gyral: Adjusted the effect from "The blades spin in place for 2s before returning, dealing Slashing damage equal to 100% of their direct damage every 0.5s to enemies within range as they do so (max level)" to "The blades spin in place for 1s before returning, dealing Slashing damage equal to 200% of their direct damage every 0.25s to enemies within range as they do so (max level)."
(7) Razorward - Homing: Adjusted the effect from "Blades fly toward enemies instead of you when they return, and deal 45% increased damage (max level)" to "Blades fly toward enemies instead of you when they return, and deal 60% increased damage (max level)."
(8) Scattershot: Adjusted the effect from "Fire a cluster of arrows that deal 120% Piercing damage to an enemy, and upon doing so, split into 3 fragments that each deal 60% additional Physical Damage (max level)" to "Fire a cluster of arrows that deal 240% Piercing damage to an enemy, and upon doing so, split into 3 fragments that each deal 180% additional Physical Damage (max level)."
(9) Scattershot - Pinpoint: Increased damage from "Fragments deal 81% increased damage to Deadlocked enemies (max level)" to "Fragments deal 180% increased damage to Deadlocked enemies (max level)."
(10) Scattershot - Exacting: Adjusted the effect from "Each fragment has a 30% chance to not spawn at all (max level)" to "Each fragment has a 10% chance to not spawn at all (max level)."
(11) Crimson Storm: Increased additional Physical Damage from "60% additional Physical Damage (max level)" to "120% additional Physical Damage (max level)."
(12) Premeditate: Increased AoE damage of your Exsanguinate against enemies from "60% damage (max level)" to "90% damage (max level)." Increased damage when no enemies are within 5m from "60% damage (max level)" to "90% damage (max level)."
(13) Predatory Focus: Increased mana regen from "Regen an additional 8 mana/1s (max level)" to "Regen an additional 14 mana/1s (max level)."
(14) Rain of Arrows: Leonar: Increased damage from "240% Piercing damage every 0.5s within 6m (max level)" to "360% Piercing damage every 0.5s within 6m (max level)."
2. Dark Ranger: Skill Damage & Specialization Adjustments
(1) Nightpiercer: Increased damage from "You use your Ranged Weapon to fire a homing arrow, dealing 90% Dark Damage (max level)" to "You use your Ranged Weapon to fire a homing arrow, dealing 200% Dark Damage (max level)." Additionally, improved arrow homing speed.
(2) Nightpiercer - Egression: Adjusted the effect from "You’ve a 50% chance to purge all Dark Ailment from yourself (max level)" to "You’ve a 75% chance to purge all Dark Ailment from yourself (max level)."
(3) Nightpiercer - Acceleration: Adjusted the effect from "Arrow speed and homing capability is increased by 60% (max level)" to "Arrow speed and homing capability is increased by 30% (max level)."
(4) Nightpiercer - Fragmentation: Adjusted the effect from "Upon expiration, the arrow splits into 6 homing fragments that assail enemies, dealing 60% additional Dark Damage (max level)" to "Upon expiration, the arrow splits into 3 homing fragments that assail enemies, dealing 240% additional Dark Damage (max level)."
(5) Nightpiercer - Homing: Increased damage from "The arrow can consume 1 stack of Beacon to increase its damage by 45% (max level)" to "The arrow can consume 1 stack of Beacon to increase its damage by 90% (max level)."
(6) Nightpiercer - Onset: Adjusted the effect from "The arrow has a 12% chance to gain the Combo effect upon striking an enemy (max level)" to "The arrow has a 27% chance to gain the Combo effect upon striking an enemy (max level)."
(7) Nightpiercer - Perpetuity: Adjusted the effect from "The arrow can consume Deadlock from targets to increase its duration by 0.9s (max level)" to "The arrow can consume Deadlock from targets to increase its duration by 0.4s (max level)."
(8) Atrophic Barrage: Increased damage from "Deal 150% Dark Damage to enemies within range (max level)" to "Deal 220% Dark Damage to enemies within range (max level)."
(9) Atrophic Barrage - Inexorable: Adjusted the effect from "Upon using the skill, an explosion is immediately triggered on your Sacrifice, and the skill has 45% increased damage (max level)" to "Upon using the skill, an explosion is immediately triggered on your Sacrifice, and the skill has 60% increased damage (max level)."
(10) Atrophic Barrage - Compaction: Adjusted the effect from "Explosions can consume a stack of Dark Ailment from their target to increase their damage by 75% (max level)" to "Explosions can consume a stack of Dark Ailment from their target to increase their damage by 165% (max level)." Increased slot cost from 2 → 3.
(11) Atrophic Barrage - Cannonade: Adjusted the effect from "Projectiles now detonate every time they strike an enemy, and have a 30% chance without consuming remaining attacks (max level)" to "Projectiles now detonate every time they strike an enemy, and have a 42% chance without consuming remaining attacks (max level)."
(12) Atrophic Barrage - Temperance: Adjusted the effect from "The number of explosions will be auto-reset every 4s (max level)" to "The number of explosions will be auto-reset every 2s (max level)." Reduced slot cost from 3 → 2.
(13) Atrophic Barrage - Pinpoint: Adjusted the effect from "Explosions have a 30% chance to be substituted by a Precision Barrage projectile with 30% increased damage (max level)" to "Explosions have a 60% chance to be substituted by a Precision Barrage projectile with 100% increased damage (max level)."
3. Stormblade: Skill Damage & Specialization Adjustments
(1) Ice Boomerang: Adjusted the effect from "You launch a boomerang that pierces enemies, dealing 180% Cold Damage to them, and, upon reaching its max distance, expels 6 fragments that each deal 75% additional Cold Damage, then returns to you, dealing 180% Cold Damage along the way. Cooldown: 2s" to "You launch a boomerang that pierces enemies, dealing 450% Cold Damage to them, and, upon reaching its max distance, expels 6 fragments that each deal 450% additional Cold Damage, then returns to you, dealing 450% Cold Damage along the way. Cooldown: 4s"
(2) Ice Boomerang - Mangling: Increased proc chance from 30% → 50% (max level).
(3) Ice Boomerang - Splintering: Adjusted proc frequency from every 0.1s → every 0.25s before returning.
(4) Ice Boomerang - Gyral: Adjusted the effect from "The boomerang spins in place for 3s upon reaching its max distance, dealing 150% Cold Damage/0.3s to enemies within 2m (max level)" to "The boomerang spins in place for 1s upon reaching its max distance, dealing 720% Cold Damage/0.25s to enemies within 2m (max level)"
(5) Ice Boomerang - Exaltation: Adjusted the effect from "Any expelled fragment has a 30% chance to be substituted by an Icicle (max level)" to "Any expelled fragment has an 81% chance to be substituted by an Icicle (max level)"
(6) Pealing Slash: Adjusted the effect from "You perform 3 electrified slashes, dealing 240% Shock Damage to enemies within 4.5m (max level)" to "You perform 2 electrified slashes, dealing 600% Shock Damage to enemies within 4.5m (max level)"
(7) Pealing Slash - Cumulation: Adjusted the effect from "Upon charging-up for 2s, execute 6 additional electrified slashes (max level)" to "Upon charging-up for 1s, execute 4 additional electrified slashes (max level)"
(8) Pealing Slash - Voltage: Adjusted the effect from "Damage is increased by 75% against an enemy with Shock Ailment (max level)" to "Damage is increased by 102% against an enemy with Shock Ailment (max level)"
(9) Pealing Slash - Conductive: Adjusted the effect from "Casting the skill also performs 6 electrified slashes at the location of each of your Ice Boomerangs, but these slashes' range is reduced by 10% (max level)" to "Casting the skill also performs 3 electrified slashes at the location of each of your Ice Boomerangs, but these slashes' range is reduced by 5% (max level)"
(10) Pealing Slash - Thunderous: Adjusted the effect from "You’ve a 45% chance to lance Invoke Thunder’s chain lightning to them (max level)" to "You’ve a 66% chance to lance Invoke Thunder’s chain lightning to them (max level)".
(11) Hyperconductivity: Increased additional Shock damage from 240% → 360% (max level).
(12) Electromorphosis: Adjusted the effect from "Deal 210% Shock Damage to enemies within 2m, and 70% Shock Damage to those in a circular area with a 6m radius while drawing them together. Consume 30 mana (max level)" to "Deal 300% Shock Damage to enemies within 2m, and 240% Shock Damage to those in a circular area with a 6m radius while drawing them together. Consume 20 mana (max level)".
4. Soulkeeper: Increased Inherited Stats Bonus & Specialization Adjustments
(1) Summon Armaros: Increased Attack Power inheritance from 120% (max level) to 150% (max level). Reduced cooldown of Armaros' charge-up attack from 6s to 4s.
(2) Summon Armaros - Reflux: Adjusted the effect from "Recover 36.1 mana upon skill use (max level)" to "Recover 50 mana upon skill use (max level)".
(3) Summon Armaros - Dreadnought: Adjusted the effect from "Armaros gain the Unflinching ability, with a 9.3s CD (max level)" to "Armaros gain the Unflinching ability, with a 6s CD (max level)".
(4) Summon Armaros - Mangling: Adjusted the effect from "Armaros have an 11.6% chance to inflict Vulnerable each time they deal damage (max level)" to "Armaros have a 16% chance to inflict Vulnerable each time they deal damage (max level)".
(5) Summon Armaros - Ringwraith: Adjusted the effect from "Armaros will inherit 37.8% of the stat bonuses of your equipped ring (max level)" to "Armaros will inherit 60% of the stat bonuses of your equipped ring (max level)".
(6) Summon Armaros - Blingwraith: Adjusted the effect from "Armaros will inherit 37.8% of the stat bonuses of your equipped necklace (max level)" to "Armaros will inherit 60% of the stat bonuses of your equipped necklace (max level)".
(7) Summon Armaros - Deathless: Adjusted the effect from "The skill’s CD is increased by 38.9% (max level)" to "The skill’s CD is increased by 25% (max level)".
(8) Summon Armaros - Redoubt: Adjusted the effect from "Whenever you summon an Armaroi while equipped with a shield, it deals 56.7% increased damage, and its damage type becomes Bludgeoning (max level)" to "Whenever you summon an Armaroi while equipped with a shield, it deals 102% increased damage, and its damage type becomes Bludgeoning (max level)".
(9) Summon Armaros - Exaltation: Adjusted the effect from "Armaroi always uses the fully charged-up versions of their charge-up attacks, but the CD of these attacks is increased by 38.9% (max level)" to "Armaroi always uses the fully charged-up versions of their charge-up attacks, but the CD of these attacks is increased by 25% (max level)".
(10) Animated Phalanx: Adjusted the effect from "You project 3 towering shields that orbit around you, piercing enemies and dealing 150% Bludgeoning damage. Cost 30 mana, CD: 6s (max level)" to "You project 3 towering shields that orbit around you, piercing enemies and dealing 180% Bludgeoning damage. Cost 12 mana, CD: 4s (max level)".
(11) Animated Phalanx - Devotion: Adjusted the effect from "Shields’ damage is increased by 120% (max level)" to "Shields’ damage is increased by 150% (max level)".
(12) Animated Phalanx - Solidarity: Adjusted the effect from Shields’ damage is increased by 45% for each fielded minion you have (max level)" to "Shields’ damage is increased by 51% for each fielded minion you have (max level)".
(13) All for One: Increased damage per stack of Resolve from 12% (max level) to 21% (max level).
(14) Soul Shackle: Adjusted the effect from "Wherein 30% of any damage dealt to one is conferred to all others for 2s (max level)" to "Wherein 48% of any damage dealt to one is conferred to all others for 6s (max level)".
5. Riftvoker: Specialization Adjustments
(1) Increased trigger chance of Entropic Flux - Egression from 30% (max level) to 36% (max level).
(2) Increased trigger chance of Singularity - Collapse from 30% (max level) to 40% (max level).
(3) Adjusted the effect of Singularity - Outburst from "The skill’s total duration is reduced by 75% and deals 210% increased damage (max level)" to "The skill’s total duration is reduced by 75% and deals 450% increased damage (max level)."
6. Warliege: Specialization Adjustments
(1) Adjusted the effect of Bounding Shield from "The shield’s damage is increased by 10% for each stack of Resolve you have." to "The shield’s damage is increased by 20% for each stack of Resolve you have. CD adjusted to 1.5s. Mana cost adjusted to 10."
(2) Adjusted the effect of Bounding Shield - Oscillation from "When hurled at full Resolve, the shield deals an additional instance of damage equal to 75% of its regular damage to enemies within range of the target (max level)" to "When hurled at full Resolve, the shield deals an additional instance of damage equal to 100% of its regular damage to enemies within range of the target (max level)."
(3) Adjusted the effect of Bounding Shield - Homing from "Its flight speed is increased by 75% (max level)" to "Its flight speed is increased by 100% (max level)."
(4) Increased damage of Massive Trauma from "Damage dealt to enemies under Daze is increased by 54% (max level)" to "Damage dealt to enemies under Daze is increased by 66% (max level)."
7. Pyroknight: Skill Damage & Specialization Adjustments
(1) Increased damage of Scorching Breath and reduced mana cost, from "Unleash flames, dealing 480% Fire Damage to enemies in front. Mana cost: 12 (max level)" to "Unleash flames, dealing 600% Fire Damage to enemies in front. Mana cost: 10 (max level)."
(2) Reduced charge-up SPD of Scorching Breath - Pyroburst from "Charge-up for 1.5s" to "Charge-up for 1s (max level, charge-up SPD decreases with level)."
8. Druid: Skill Damage & Specialization Adjustments
(1) Increased damage of Overwhelm, from "For every 200 life you have, the damage of you and your minions is increased by 3% (max level)" to "For every 200 life you have, the damage of you and your minions is increased by 3.9% (max level)."
(2) Increased damage of Avatar of Ursok - Tackle, from "You can inflict 400% Bludgeoning damage and Daze to all enemies within 6m (max level)" to "You can inflict 520% Bludgeoning damage and Daze to all enemies within 6m (max level)."
(3) Increased damage of Avatar of Ursok - Hulking, from "Normal attacks in bear form against an enemy deal damage equal to 210% of your current life (max level)" to "Normal attacks in bear form against an enemy deal damage equal to 300% of your current life (max level)."
9. Elementalist: Skill & Specialization Adjustments
(1) Increased damage of Elemental Polychromator and reduced mana cost, from "Dealing 180% of their corresponding Elemental DMG/0.3s. Mana cost: 30 (max level)" to "Dealing 270% of their corresponding Elemental DMG/0.3s. Mana cost: 24 (max level)."
(2) Increased damage of Elemental Beam and reduced mana cost, from "Dealing 270% alternating Elemental DMG to enemies in a linear area. Mana cost: 4 (max level)" to "Dealing 360% alternating Elemental DMG to enemies in a linear area. Mana cost: 3 (max level)."
(3) Increased damage of Apophis Impact, from "You use your Casting Weapon to call down 3 extraplanar meteors of disparate elemental types in succession, each dealing 900% corresponding Elemental DMG to enemies within 4.5m (max level)" to "You use your Casting Weapon to call down 3 extraplanar meteors of disparate elemental types in succession, each dealing 1020% corresponding Elemental DMG to enemies within 4.5m (max level)."
(4) Adjusted the effect of Apophis Impact - Exaltation, from "Deploy a glyph that attempts to convert all Embers within range into impacts by random-element meteors, with each meteor costing an additional 5 mana, or else dealing less damage." to "Deploy a glyph that attempts to convert all Embers within range into impacts by random-element meteors, with each meteor costing an additional 4 mana, or else dealing less damage."